Switching to Blender for Experienced Artists
Switching to Blender for Experienced Artists
Course Overview
In Switching to Blender for Experienced Artists, you'll seamlessly transition to Blender. This course covers everything you need, from understanding the UI and navigation to using modeling tools, shading and texturing, sculpting, retopology, and rendering with Cycles, and much more.
Understanding Blender
Blender is quite different from other 3D software. In this course, we'll address Blender's unique quirks and guide you on how to work efficiently within its framework. We'll cover navigation, camera usage, and efficient workflows.
Mix of Theory & Practical
The course is divided into two main sections: Quick Start and Making an Axe. In Quick Start, you'll learn Blender's essential tools through concise, focused videos. In Making an Axe, you'll follow a start-to-finish project, covering poly modeling, UV mapping, sculpting, shading, lighting, and rendering.
Testimonials
"I’ve been working in game art for over 15 years, and Switching to Blender might be the single most impactful software switch I’ve experienced. I only wish this guide was available when I did!" - Paul, Game Art Lecturer
About Your Instructor
Henning Sanden, Co-Founder of FlippedNormals, has taught numerous courses on Maya and Blender. In his professional career, he's worked on hero characters for movies such as Pirates of the Caribbean, Batman V Superman, Pacific Rim Uprising, and Alien Covenant.
Course Content
- 54 HD Video Files
- Source Files
- Course Overview PDF
Skill Level
No prior knowledge of Blender is required. We assume you're familiar with existing 3D software and looking to switch. For a complete beginner series, we recommend our Introduction to Blender course.
Software Used
- Blender 2.92